VR platformer Ven revealed a new update just ahead of its SteamVR launch tomorrow.
Patch 1.2 for Monologic’s likable third-person platformer tweaks some of the game’s most difficult areas. In our review of the game we noted that long gaps between checkpoints made some of the game’s most troubling challenges more frustrating than they needed to be. In the patch notes Monologic said these balances bring “a lot of improvement to the gameplay but the base experience stays the same”.
Plus there are now difficult levels that will add new checkpoints and modify how many lives Ven racks up as you play. Monologic is also adding snap turning as on by default as well as a new indicator for the number of runes collected and hints about when to use Ven’s special attack ability. You can check out the full patch notes right here.
All these features will be implemented into the SteamVR version of the game tomorrow. Ven first hit Oculus Rift in December, where we said it was a fun and polished if not especially spectacular VR platformer. “Ven doesn’t have the intimate connection of Moss nor the constant innovation of Astro Bot, but it stands its ground as a rock-solid platformer that serves up a rewarding, if occasionally unbalanced challenge,” we said, awarding the game 3/5.
Following its SteamVR launch, the game is also due to arrive on Quest and PSVR in the coming weeks and months. Will you be checking out Ven on SteamVR tomorrow? Let us know in the comments below!